Mercaiden and Grae approach the high roller’s table while Beandr watches from nearby. A dragonborn in formal wear named Medrash runs the table. He invites you to join a game to have the chance to win an 85,000gp Ring of Invisibility for a mere buy-in of 5,000gp.
He makes a call for others to join the game as five players are needed.
Ifrianne, an eladrin woman, walks up to the table to join the game, curious about the group of adventurers. She is seeking Jarcath, whom she knows to be in Fallcrest, but is uncertain of her whereabouts.
Evrett, a half drow (half elf) man, also joins the game amid catcalls and hissing from the crowd that is gathering to watch the game. He is in Fallcrest because he has become aware of a Far Realm incursion happening here and he wants to stop it.
Though not a gambler, Beandr decides to join the game to ensure that the party and not these strangers win the ring.
Medrash introduces himself as a southern gentleman and gambler who has come north to help found the first casino in the northlands and to take advantage of all the new business opportunities being created here. He tries to get the party to talk about themselves, but most of you are cagey and avoid revealing anything.
You buy your chips and Medrash deals a game of The Emperor’s Gambit.
During the game a page brings Mercaiden a note and an amulet. The note reads:
Baaki and I feel it is foolhardy to risk the whole party in a confrontation with Infernusa fight we will not win.
We will sneak out of the city and join the orc raiders coming from the East. We will watch for your signal.
Mercaiden recognizes the amulet as the Amulet of Vigor that Grae retrieved from the crypt of the lich.
The game moves quickly. It seems the half drow is a particularly good card player and he wins the ring in three rounds.
Medrash reluctantly hands over the ring which Grae immediately tries but fails to steal.
Later in the evening, the five players sit around the table discussing their reasons for being in Fallcrest. Mercaiden, Grae, and Beandr do not reveal that they know where Jarcath is, but they admit to having met her. Grae drinks very heavily and ends up becoming disorderly after the others go to bed.
The party minus Grae meet for breakfast and discuss what they might say to Infernus. Grae awakens in the drunk tank. He has a talk with Mr. Poplin who suggests that there might be someone in the Shadowfell who can reattach his preserved hand. Grae teleports out the window and groggily makes his way back to the Lucky Strike Inn. He meets Mercaiden who is out looking for him.
The party, with its new members, meet with Erik, the emmissary from Infernus, to lead them up to Moonstone Keep where the meeting will take place.